nil: Difference between revisions

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m (Text replacement - "<code>([^ ]*)\[\[([a-zA-Z][a-zA-Z0-9_]+)\]\]([^ ]*)<\/code>" to "<code>$1$2$3</code>")
(Add more details)
 
(7 intermediate revisions by the same user not shown)
Line 30: Line 30:
|r1= [[Nothing]]
|r1= [[Nothing]]


|x1= <code>variableToDestroy = nil;</code>
|x1= <sqf>variableToDestroy = nil;</sqf>


|x2= <code>[[private]] _variable = 50;
|x2= <sqf>
_variable = [[nil]];
private _variable = 50;
[[hint]] [[format]] ["Variable = %1", _variable]; {{codecomment|// will display "Variable {{=}} any" ({{arma3}})}}</code>
_variable = nil;
hint format ["Variable = %1", _variable]; // will display "Variable = any" in {{Link|Scheduler#Unscheduled Environment|unscheduled environment}}
// will output "Error Undefined variable in expression: _variable" in {{Link|Scheduler#Scheduled Environment|scheduled environment}}
// identical to
hint format ["Variable = %1", _variableThatWasNeverDefined];
</sqf>


|seealso= [[isNil]] [[Variables]]
|seealso= [[isNil]] [[Variables]]
}}
}}

Latest revision as of 11:38, 8 November 2023

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Description

Description:
Nil value. This value can be used to undefine existing variables.
Groups:
Variables

Syntax

Syntax:
nil
Return Value:
Nothing

Examples

Example 1:
variableToDestroy = nil;
Example 2:
private _variable = 50; _variable = nil; hint format ["Variable = %1", _variable]; // will display "Variable = any" in unscheduled environment // will output "Error Undefined variable in expression: _variable" in scheduled environment // identical to hint format ["Variable = %1", _variableThatWasNeverDefined];

Additional Information

See also:
isNil Variables

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
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