onPreloadStarted: Difference between revisions

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m (Text replacement - " \| arma2 \| *([0-9]\.[0-9]{2}) * " to " | arma2 |$1 |game2= arma2oa |version2= 1.50 |game3= tkoh |version3= 1.00 |game4= arma3 |version4= 0.50 ")
m (Text replacement - "<br><br> {{Feature" to "{{Feature")
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|gr1= Event Handlers
|gr1= Event Handlers


| Defines an action performed just before the preload screen started. Preload event occurs after briefing screen on mission start.<br><br>
| Defines an action performed just before the preload screen started. Preload event occurs after briefing screen on mission start.{{Feature | important | This event handler also fires on client after user closes the main map. }}<br>
{{Feature | important | This event handler also fires on client after user closes the main map. }}<br>
{{Feature|Informative|Since '''Arma 3''' ''v1.57'' a stackable version of this EH is available: [[Arma_3:_Event_Handlers/addMissionEventHandler#PreloadStarted|PreloadStarted]]}}<br>
{{Feature|Informative|Since '''Arma 3''' ''v1.57'' a stackable version of this EH is available: [[Arma_3:_Event_Handlers/addMissionEventHandler#PreloadStarted|PreloadStarted]]}}<br>
{{Feature|arma3|In order to keep compatibility between official and community content the functions [[BIS_fnc_addStackedEventHandler]] and [[BIS_fnc_removeStackedEventHandler]] should be used instead.}}
{{Feature|arma3|In order to keep compatibility between official and community content the functions [[BIS_fnc_addStackedEventHandler]] and [[BIS_fnc_removeStackedEventHandler]] should be used instead.}}

Revision as of 21:36, 9 June 2021

Hover & click on the images for description

Description

Description:
Description needed
Groups:
Event Handlers

Syntax

Syntax:
Syntax needed
Parameters:
command: String or Code
Return Value:
Return value needed

Examples

Example 1:
onPreloadStarted {diag_log "preload started"};

Additional Information

See also:
onPreloadFinished

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
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