onTeamSwitch: Difference between revisions

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m (template:command argument fix)
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{{Command|= Comments
{{Command|Comments=
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| arma2 |= Game name
| arma2 |Game name=


|1.00|= Game version
|1.00|Game version=
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| Defines an action performed when the team switch is finished. Commandset receives the following special variables: ''_from'' object previous unit, ''_to'' object current unit. Consecutive use of onTeamSwitch command will overwrite previously set commandset.  
| Defines an action performed when the team switch is finished.
Commandset receives the following special variables: ''_from'' object previous unit, ''_to'' object current unit.
Consecutive use of onTeamSwitch command will overwrite previously set commandset.  
{{Informative|Since '''Arma 3''' ''v1.57'' a stackable version of this EH is available: [[Arma_3:_Event_Handlers/addMissionEventHandler#TeamSwitch|TeamSwitch]]}}
{{Informative|Since '''Arma 3''' ''v1.57'' a stackable version of this EH is available: [[Arma_3:_Event_Handlers/addMissionEventHandler#TeamSwitch|TeamSwitch]]}}
 
<br>
NOTE: When player switches and leaves behind AI unit, you need to enable "TeamSwitch" AI on it <tt>[[onTeamSwitch]] {_from [[enableAI]] "TeamSwitch"};</tt> so that the unit continues with [[waypoints]] |DESCRIPTION=
{{Informative | When player switches and leaves behind AI unit, you need to enable "TeamSwitch" AI on it (with&nbsp;{{Inline code|[[onTeamSwitch]] { _from [[enableAI]] "TeamSwitch" };}}) so that the unit continues with [[waypoints]]. }} |DESCRIPTION=
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| '''onTeamSwitch''' commandset |SYNTAX=
| [[onTeamSwitch]] commandset |SYNTAX=


|p1= commandset:  [[String]] or [[Code]]  |PARAMETER1=  
|p1= commandset:  [[String]] or [[Code]]  |PARAMETER1=  
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| [[Team_Switch]], [[enableTeamSwitch]], [[onBriefingTeamSwitch]], [[teamSwitch]], [[teamSwitchEnabled]] |SEEALSO=  
| [[Team_Switch]], [[enableTeamSwitch]], [[onBriefingTeamSwitch]], [[teamSwitch]], [[teamSwitchEnabled]] |SEEALSO=  


| |MPBEHAVIOUR=  
| |MPBEHAVIOUR=  
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[[Category:Scripting_Commands_Take_On_Helicopters|{{uc:{{PAGENAME}}}}]]
[[Category:Scripting_Commands_Take_On_Helicopters|{{uc:{{PAGENAME}}}}]]
[[Category:Scripting Commands|{{uc:{{PAGENAME}}}}]]
[[Category:Scripting Commands|{{uc:{{PAGENAME}}}}]]
[[Category:Command Group: Remote Control]]

Revision as of 13:55, 8 April 2019

Hover & click on the images for description

Description

Description:
Defines an action performed when the team switch is finished. Commandset receives the following special variables: _from object previous unit, _to object current unit. Consecutive use of onTeamSwitch command will overwrite previously set commandset.
Since Arma 3 v1.57 a stackable version of this EH is available: TeamSwitch


When player switches and leaves behind AI unit, you need to enable "TeamSwitch" AI on it (with onTeamSwitch { _from enableAI "TeamSwitch" };) so that the unit continues with waypoints.
Groups:
Uncategorised

Syntax

Syntax:
onTeamSwitch commandset
Parameters:
commandset: String or Code
Return Value:
Nothing

Examples

Example 1:
onTeamSwitch {[_from, _to] execVM "myTeamSwitchScript.sqf";};

Additional Information

See also:
Team_SwitchenableTeamSwitchonBriefingTeamSwitchteamSwitchteamSwitchEnabled

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
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Notes

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