onTeamSwitch: Difference between revisions

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{{Command|Comments=
{{Command|Comments=
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| arma2 |Game name=
| arma2 |Game name=
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|gr2= Event Handlers |GROUP2=
|gr2= Event Handlers |GROUP2=
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| Defines an action performed when the team switch is finished.
| Defines an action performed when the team switch is finished.
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{{Informative | When player switches and leaves behind AI unit, you need to enable "TeamSwitch" AI on it (with&nbsp;{{Inline code|[[onTeamSwitch]] { _from [[enableAI]] "TeamSwitch" };}}) so that the unit continues with [[waypoints]]. }} |DESCRIPTION=
{{Informative | When player switches and leaves behind AI unit, you need to enable "TeamSwitch" AI on it (with&nbsp;{{Inline code|[[onTeamSwitch]] { _from [[enableAI]] "TeamSwitch" };}}) so that the unit continues with [[waypoints]]. }} |DESCRIPTION=
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| [[onTeamSwitch]] commandset |SYNTAX=
| [[onTeamSwitch]] commandset |SYNTAX=
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|x1= <code>[[onTeamSwitch]] { [_from, _to] [[execVM]] "myTeamSwitchScript.sqf"; };</code>|EXAMPLE1=  
|x1= <code>[[onTeamSwitch]] { [_from, _to] [[execVM]] "myTeamSwitchScript.sqf"; };</code>|EXAMPLE1=  
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| [[Team Switch]], [[enableTeamSwitch]], [[onBriefingTeamSwitch]], [[teamSwitch]], [[teamSwitchEnabled]] |SEEALSO=  
| [[Team Switch]], [[enableTeamSwitch]], [[onBriefingTeamSwitch]], [[teamSwitch]], [[teamSwitchEnabled]] |SEEALSO=  

Revision as of 03:20, 17 January 2021

Hover & click on the images for description

Description

Description:
Defines an action performed when the team switch is finished. Commandset receives the following special variables: _from object previous unit, _to object current unit. Consecutive use of onTeamSwitch command will overwrite previously set commandset.
Since Arma 3 v1.57 a stackable version of this EH is available: TeamSwitch


When player switches and leaves behind AI unit, you need to enable "TeamSwitch" AI on it (with onTeamSwitch { _from enableAI "TeamSwitch" };) so that the unit continues with waypoints.
Groups:
Team SwitchEvent Handlers

Syntax

Syntax:
onTeamSwitch commandset
Parameters:
commandset: String or Code
Return Value:
Nothing

Examples

Example 1:
onTeamSwitch { [_from, _to] execVM "myTeamSwitchScript.sqf"; };

Additional Information

See also:
Team SwitchenableTeamSwitchonBriefingTeamSwitchteamSwitchteamSwitchEnabled

Notes

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Notes

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