onTeamSwitch: Difference between revisions

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{{Feature|Important| This command is deprecated. Since '''Arma 3''' ''v1.57'' a stackable version of this EH is available: [[Arma 3: Mission Event Handlers#TeamSwitch|TeamSwitch]]}}
{{Feature|Important| This command is deprecated. Since '''Arma 3''' ''v1.57'' a stackable version of this EH is available: [[Arma 3: Mission Event Handlers#TeamSwitch|TeamSwitch]]}}
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{{Feature | Informative | When player switches and leaves behind AI unit, you need to enable "TeamSwitch" AI on it (with&nbsp;{{ic|[[onTeamSwitch]] { _from [[enableAI]] "TeamSwitch" };}}) so that the unit continues with [[waypoints]]. }}
{{Feature | Informative | When player switches and leaves behind AI unit, you need to enable "TeamSwitch" AI on it (with&nbsp;<sqf inline>onTeamSwitch { _from enableAI "TeamSwitch" };</sqf>) so that the unit continues with [[waypoints]]. }}


|s1= [[onTeamSwitch]] commandset
|s1= [[onTeamSwitch]] commandset

Revision as of 17:51, 25 July 2022

Hover & click on the images for description

Description

Description:
Defines an action performed when the team switch is finished. Commandset receives the following special variables: _from object previous unit, _to object current unit. Consecutive use of onTeamSwitch command will overwrite previously set commandset.
This command is deprecated. Since Arma 3 v1.57 a stackable version of this EH is available: TeamSwitch


When player switches and leaves behind AI unit, you need to enable "TeamSwitch" AI on it (with onTeamSwitch { _from enableAI "TeamSwitch" };) so that the unit continues with waypoints.
Groups:
Team SwitchEvent Handlers

Syntax

Syntax:
onTeamSwitch commandset
Parameters:
commandset: String or Code
Return Value:
Nothing

Examples

Example 1:
onTeamSwitch { [_from, _to] execVM "myTeamSwitchScript.sqf"; };

Additional Information

See also:
Team Switch enableTeamSwitch onBriefingTeamSwitch teamSwitch teamSwitchEnabled

Notes

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