onTeamSwitch: Difference between revisions

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| Defines an action performed when the team switch is finished. Command receives: _from object previous unit, _to object current unit. |= Description
| Defines an action performed when the team switch is finished. Commandset receives the following special variables: ''_from'' object previous unit, ''_to'' object current unit. Consecutive use of onTeamSwitch command will overwrite previously set commandset. |= Description
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| '''onTeamSwitch''' command |= Syntax
| '''onTeamSwitch''' commandset |= Syntax


|p1= command:  [[String]] or [[Code]]  |= PARAMETER1  
|p1= commandset:  [[String]] or [[Code]]  |= PARAMETER1  


|p2= |= PARAMETER2  
|p2= |= PARAMETER2  
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<dl class='command_description'>
<dl class='command_description'>
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There can only be one instance of onTeamSwitch used per mission.  If multiple instances are used then the last one loaded into memory will override previous instance(s). This includes use of onTeamSwitch in installed addons as well. --[[User:Loyalguard|Loyalguard]] 04:53, 28 October 2011 (CEST)


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Revision as of 21:46, 4 June 2015

Hover & click on the images for description

Description

Description:
Defines an action performed when the team switch is finished. Commandset receives the following special variables: _from object previous unit, _to object current unit. Consecutive use of onTeamSwitch command will overwrite previously set commandset.
Groups:
Uncategorised

Syntax

Syntax:
onTeamSwitch commandset
Parameters:
commandset: String or Code
Return Value:
Nothing

Examples

Example 1:
onTeamSwitch {[_from, _to] execVM "myTeamSwitchScript.sqf";};

Additional Information

See also:
Team_SwitchenableTeamSwitchonBriefingTeamSwitchteamSwitchteamSwitchEnabled

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note

Notes

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