openMap: Difference between revisions

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| Opens or closes in-game map.<br><br>
| Opens or closes in-game map.<br><br>
{{Warning | If <tt>forced</tt> param is set to [[true]], when map is opened it cannot be closed manually and the user can get stuck requiring the game restart. Make sure you provide scripted mechanics to resolve this, should you need to force the map.}}
{{Feature |$Warning | If <tt>forced</tt> param is set to [[true]], when map is opened it cannot be closed manually and the user can get stuck requiring the game restart. Make sure you provide scripted mechanics to resolve this, should you need to force the map.}}


| [[openMap]] show
| [[openMap]] show

Revision as of 01:17, 7 February 2021

Hover & click on the images for description

Description

Description:
Description needed
Groups:
MapInteraction

Syntax

Syntax:
Syntax needed
Parameters:
show: Boolean - if true opens map, if false closes map, provided it is not forced
Return Value:
Return value needed

Alternative Syntax

Syntax:
openMap [show, forced]
Parameters:
show: Boolean - if true opens map, if false closes map, provided it is not forced.
forced: Boolean - if true keeps map from closing when map is open.
Return Value:
Boolean - equivalent of visibleMap

Examples

Example 1:
openMap true;
Example 2:
openMap [true, true];

Additional Information

See also:
See also needed

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note