parseNumber: Difference between revisions

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{{Command|Comments=
{{Command


| arma1 |Game name=
| arma1


|1.00|Game version=
|1.00


|gr1= Strings |GROUP1=
|gr1= Strings


| An SQF equivalent of C++ [http://www.cplusplus.com/reference/cstdlib/atof/ atof] function. Parses the string, interpreting its content as a floating point number.<br><br>
| An SQF equivalent of C++ [http://www.cplusplus.com/reference/cstdlib/atof/ atof] function. Parses the string, interpreting its content as a floating point number.<br><br>
The command first discards as many whitespace characters as necessary until the first non-whitespace character is found. Then, starting from this character, takes as many characters as possible that are valid following a syntax resembling that of [[Floating_Point_Number#Floating_Point_Literals|floating point literals]], and interprets them as a numerical value. The rest of the string after the last valid character is ignored and has no effect on the behavior of this command.<br><br>
The command first discards as many whitespace characters as necessary until the first non-whitespace character is found. Then, starting from this character, takes as many characters as possible that are valid following a syntax resembling that of [[Floating_Point_Number#Floating_Point_Literals|floating point literals]], and interprets them as a numerical value. The rest of the string after the last valid character is ignored and has no effect on the behavior of this command.<br><br>
If the first sequence of non-whitespace characters in string does not form a valid floating-point number, or if no such sequence exists because either string is empty or contains only whitespace characters, no conversion is performed and the command returns 0. |DESCRIPTION=
If the first sequence of non-whitespace characters in string does not form a valid floating-point number, or if no such sequence exists because either string is empty or contains only whitespace characters, no conversion is performed and the command returns 0.


| [[parseNumber]] string |SYNTAX=
| [[parseNumber]] string


|p1= string: [[String]] |PARAMETER1=
|p1= string: [[String]]


| [[Number]] |RETURNVALUE=
| [[Number]]


|s2= [[parseNumber]] boolean {{Since|arma3|1.49.131731|y}} |SYNTAX2=
|s2= [[parseNumber]] boolean {{Since|arma3|1.49.131731|y}}


|p21= boolean: [[Boolean]] |PARAMETER21=
|p21= boolean: [[Boolean]] |PARAMETER21=


|r2= [[Number]] - 0 if [[false]], 1 if [[true]] |RETURNVALUE2=
|r2= [[Number]] - 0 if [[false]], 1 if [[true]]
   
   
|x1= <code>_number = [[parseNumber]] "0.125"; {{cc|0.125}}</code> |EXAMPLE1=
|x1= <code>_number = [[parseNumber]] "0.125"; {{cc|0.125}}</code>


|x2= <code>_number = [[parseNumber]] "0050"; {{cc|50}}</code> |EXAMPLE2=
|x2= <code>_number = [[parseNumber]] "0050"; {{cc|50}}</code>


|x3= <code>_number = [[parseNumber]] "2 abc"; {{cc|2}}</code> |EXAMPLE3=
|x3= <code>_number = [[parseNumber]] "2 abc"; {{cc|2}}</code>


|x4= <code>_number = [[parseNumber]] [[true]]; {{cc|1}}</code> |EXAMPLE4=
|x4= <code>_number = [[parseNumber]] [[true]]; {{cc|1}}</code>


| [[BIS_fnc_parseNumber]] |SEEALSO=
| [[BIS_fnc_parseNumber]]
}}
}}



Revision as of 02:25, 18 January 2021

Hover & click on the images for description

Description

Description:
An SQF equivalent of C++ atof function. Parses the string, interpreting its content as a floating point number.

The command first discards as many whitespace characters as necessary until the first non-whitespace character is found. Then, starting from this character, takes as many characters as possible that are valid following a syntax resembling that of floating point literals, and interprets them as a numerical value. The rest of the string after the last valid character is ignored and has no effect on the behavior of this command.

If the first sequence of non-whitespace characters in string does not form a valid floating-point number, or if no such sequence exists because either string is empty or contains only whitespace characters, no conversion is performed and the command returns 0.
Groups:
Strings

Syntax

Syntax:
parseNumber string
Parameters:
string: String
Return Value:
Number

Alternative Syntax

Syntax:
parseNumber boolean Template:Since
Parameters:
boolean: Boolean
Return Value:
Number - 0 if false, 1 if true

Examples

Example 1:
_number = parseNumber "0.125"; // 0.125
Example 2:
_number = parseNumber "0050"; // 50
Example 3:
_number = parseNumber "2 abc"; // 2
Example 4:
_number = parseNumber true; // 1

Additional Information

See also:
BIS_fnc_parseNumber

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note

Notes

Posted on Aug 28, 2014
ffur2007slx2_5
(A3 1.26)It only detects the first occurrence of a number in the string, return 0 by default. parseNumber "2s4f"; // 2 parseNumber "s2f4"; // 0 parse config or code, currently BIS_fnc_parseNumber, occurrence is only limited with number, return -1 by default. {s3s4f} call BIS_fnc_parseNumber; // -1

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