parseNumber

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Description

Description:
An SQF equivalent of C++ atof function. Parses the string, interpreting its content as a floating point number.

The command first discards as many whitespace characters as necessary until the first non-whitespace character is found. Then, starting from this character, takes as many characters as possible that are valid following a syntax resembling that of floating point literals, and interprets them as a numerical value. The rest of the string after the last valid character is ignored and has no effect on the behavior of this command.

If the first sequence of non-whitespace characters in string does not form a valid floating-point number, or if no such sequence exists because either string is empty or contains only whitespace characters, no conversion is performed and the command returns 0.
Groups:
Strings

Syntax

Syntax:
parseNumber string
Parameters:
string: String
Return Value:
Number

Alternative Syntax

Syntax:
parseNumber boolean Template:Since
Parameters:
boolean: Boolean
Return Value:
Number - 0 if false, 1 if true

Examples

Example 1:
_number = parseNumber "0.125"; // 0.125
Example 2:
_number = parseNumber "0050"; // 50
Example 3:
_number = parseNumber "2 abc"; // 2
Example 4:
_number = parseNumber true; // 1

Additional Information

See also:
BIS_fnc_parseNumber

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
Posted on Aug 28, 2014
ffur2007slx2_5
(A3 1.26)It only detects the first occurrence of a number in the string, return 0 by default. parseNumber "2s4f"; // 2 parseNumber "s2f4"; // 0 parse config or code, currently BIS_fnc_parseNumber, occurrence is only limited with number, return -1 by default. {s3s4f} call BIS_fnc_parseNumber; // -1


Posted on April 5, 2021 - 14:56 (UTC)
R3vo
This command does not work with strings representing hexadecimal numbers: parseNumber "0xCF"; //Returns 0