playableSlotsNumber: Difference between revisions

From Bohemia Interactive Community
Jump to navigation Jump to search
m (Text replacement - " \| *(game[0-9]|version[0-9]|gr[0-9]|serverExec|mp|pr|descr|s[0-9]|p[0-9]{1,3}|r[0-9]|x1?[0-9]|seealso) *= +" to " |$1= ")
m (Text replacement - "\|x([0-9])= *<code>([^<]*)<\/code>" to "|x$1= <sqf>$2</sqf>")
 
(5 intermediate revisions by the same user not shown)
Line 8: Line 8:
|descr= Returns the number of available slots in mission per [[Side|side]] (both empty and taken). <br>In singleplayer mission, it returns number of playable units per side.
|descr= Returns the number of available slots in mission per [[Side|side]] (both empty and taken). <br>In singleplayer mission, it returns number of playable units per side.


|s1= '''playableSlotsNumber''' side
|s1= [[playableSlotsNumber]] side


|p1= side: [[Side]]
|p1= side: [[Side]]
Line 14: Line 14:
|r1= [[Number]]
|r1= [[Number]]


|x1= <code>_maxBluforPlayers = [[playableSlotsNumber]] [[blufor]];</code>
|x1= <sqf>_maxBluforPlayers = playableSlotsNumber blufor;</sqf>


|seealso= [[playersNumber]], [[playableUnits]], [[switchableUnits]]
|seealso= [[playersNumber]] [[playableUnits]] [[switchableUnits]]
}}
}}

Latest revision as of 11:23, 13 May 2022

Hover & click on the images for description

Description

Description:
Returns the number of available slots in mission per side (both empty and taken).
In singleplayer mission, it returns number of playable units per side.
Groups:
Multiplayer

Syntax

Syntax:
playableSlotsNumber side
Parameters:
side: Side
Return Value:
Number

Examples

Example 1:
_maxBluforPlayers = playableSlotsNumber blufor;

Additional Information

See also:
playersNumber playableUnits switchableUnits

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note