playableUnits: Difference between revisions

From Bohemia Interactive Community
Jump to navigation Jump to search
m (see also)
Line 25: Line 25:
____________________________________________________________________________________________
____________________________________________________________________________________________


| [[units]], [[allUnits]], [[switchableUnits]], [[allGroups]], [[vehicles]] |= SEEALSO  
| [[allCurators]], [[allGroups]], [[allDead]], [[switchableUnits]], [[vehicles]], [[allUnitsUav]], [[allDeadMen]] |= SEEALSO  


|  |= MPBEHAVIOUR  
|  |= MPBEHAVIOUR  

Revision as of 16:49, 18 May 2014

Hover & click on the images for description

Description

Description:
Return a list of playable units (occupied by both AI or players) in a multiplayer game.
Groups:
Uncategorised

Syntax

Syntax:
playableUnits
Return Value:
Array

Examples

Example 1:
(example)

Additional Information

See also:
allCuratorsallGroupsallDeadswitchableUnitsvehiclesallUnitsUavallDeadMen

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note

Notes

Posted on July 13, 2009 - 11:35
Killswitch
In single-player missions, this command will return an empty array.

Bottom Section