screenToWorld: Difference between revisions

From Bohemia Interactive Community
Jump to navigation Jump to search
m (Text replacement - "|= Game version" to "|Game version=")
m (Text replacement - "(\|[pr][0-9]+ *= *[^- ]*) *- *S([a-z ])" to "$1 - s$2")
 
(30 intermediate revisions by 2 users not shown)
Line 1: Line 1:
{{Command|Comments=
{{RV|type=command
____________________________________________________________________________________________


| arma2 |Game name=
|game1= arma2
|version1= 1.00


|1.00|Game version=
|game2= arma2oa
____________________________________________________________________________________________
|version2= 1.50


| Returns the position on landscape ([[PositionAGL]]) corresponding to the given point on screen (in UI coordinates). |DESCRIPTION=
|game3= tkoh
____________________________________________________________________________________________
|version3= 1.00


| '''screenToWorld''' screen |SYNTAX=
|game4= arma3
|version4= 0.50


|p1= screen: [[Array]] - Screen position [x,y] (see [[SafeZone]] for more info) |PARAMETER1=  
|gr1= Positions


|p2= |PARAMETER2=
|descr= Returns the position on landscape ([[Position#PositionAGL|PositionAGL]]) corresponding to the given point on screen (in UI coordinates).


|p3= |PARAMETER3=  
|s1= [[screenToWorld]] screen


| [[Array]] - [[PositionAGL]], world position on surface [x,y,0] |RETURNVALUE=
|p1= screen: [[Array]] - screen position [x,y] (see [[SafeZone]] for more info)


|r1= [[Array]] - [[Position#PositionAGL|PositionAGL]], world position on surface [x,y,0]


|x1= <code>_wPos = [[screenToWorld]] [0.5,0.5];</code> |EXAMPLE1=
|x1= <sqf>_wPos = screenToWorld [0.5, 0.5];</sqf>


____________________________________________________________________________________________
|seealso= [[SafeZone]] [[worldToScreen]]
 
| [[SafeZone]], [[worldToScreen]] |SEEALSO=
 
|  |MPBEHAVIOUR=
____________________________________________________________________________________________
}}
}}
<h3 style='display:none'>Notes</h3>
<dl class='command_description'>
<!-- Note Section BEGIN -->
<!-- Note Section END -->
</dl>
<h3 style='display:none'>Bottom Section</h3>
[[Category:ArmA 2: New Scripting Commands List|{{uc:{{PAGENAME}}}}]]
[[Category:Scripting Commands ArmA2|{{uc:{{PAGENAME}}}}]]
[[Category:Scripting Commands Arma 3|{{uc:{{PAGENAME}}}}]]
[[Category:Scripting_Commands_Take_On_Helicopters|{{uc:{{PAGENAME}}}}]]
[[Category:Scripting Commands|{{uc:{{PAGENAME}}}}]]

Latest revision as of 16:49, 8 November 2023

Hover & click on the images for description

Description

Description:
Returns the position on landscape (PositionAGL) corresponding to the given point on screen (in UI coordinates).
Groups:
Positions

Syntax

Syntax:
screenToWorld screen
Parameters:
screen: Array - screen position [x,y] (see SafeZone for more info)
Return Value:
Array - PositionAGL, world position on surface [x,y,0]

Examples

Example 1:
_wPos = screenToWorld [0.5, 0.5];

Additional Information

See also:
SafeZone worldToScreen

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note