screenToWorld: Difference between revisions
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Lou Montana (talk | contribs) m (Text replacement - " \| *(\[\[[a-zA-Z0-9]+\]\][^ ]+) *\|x1=" to " |r1= $1 |x1=") |
Lou Montana (talk | contribs) m (Text replacement - "(\|[pr][0-9]+ *= *[^- ]*) *- *S([a-z ])" to "$1 - s$2") |
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{{RV|type=command | {{RV|type=command | ||
| arma2 | |game1= arma2 | ||
|1.00 | |version1= 1.00 | ||
|game2= arma2oa | |game2= arma2oa | ||
Line 15: | Line 15: | ||
|gr1= Positions | |gr1= Positions | ||
| Returns the position on landscape ([[PositionAGL]]) corresponding to the given point on screen (in UI coordinates). | |descr= Returns the position on landscape ([[Position#PositionAGL|PositionAGL]]) corresponding to the given point on screen (in UI coordinates). | ||
| | |s1= [[screenToWorld]] screen | ||
|p1= screen: [[Array]] - | |p1= screen: [[Array]] - screen position [x,y] (see [[SafeZone]] for more info) | ||
|r1= [[Array]] - [[PositionAGL]], world position on surface [x,y,0] | |r1= [[Array]] - [[Position#PositionAGL|PositionAGL]], world position on surface [x,y,0] | ||
|x1= < | |x1= <sqf>_wPos = screenToWorld [0.5, 0.5];</sqf> | ||
|seealso= [[SafeZone]] | |seealso= [[SafeZone]] [[worldToScreen]] | ||
}} | }} | ||
Latest revision as of 16:49, 8 November 2023
Description
- Description:
- Returns the position on landscape (PositionAGL) corresponding to the given point on screen (in UI coordinates).
- Groups:
- Positions
Syntax
- Syntax:
- screenToWorld screen
- Parameters:
- screen: Array - screen position [x,y] (see SafeZone for more info)
- Return Value:
- Array - PositionAGL, world position on surface [x,y,0]
Examples
- Example 1:
Additional Information
- See also:
- SafeZone worldToScreen
Notes
-
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