screenToWorld: Difference between revisions
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Killzone Kid (talk | contribs) (AGL) |
Lou Montana (talk | contribs) m (Text replacement - "(\|[pr][0-9]+ *= *[^- ]*) *- *S([a-z ])" to "$1 - s$2") |
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{{ | {{RV|type=command | ||
| arma2 |= | |game1= arma2 | ||
|version1= 1.00 | |||
|1. | |game2= arma2oa | ||
|version2= 1.50 | |||
| | |game3= tkoh | ||
|version3= 1.00 | |||
| | |game4= arma3 | ||
|version4= 0.50 | |||
| | |gr1= Positions | ||
| | |descr= Returns the position on landscape ([[Position#PositionAGL|PositionAGL]]) corresponding to the given point on screen (in UI coordinates). | ||
| | |s1= [[screenToWorld]] screen | ||
| [[Array]] - | |p1= screen: [[Array]] - screen position [x,y] (see [[SafeZone]] for more info) | ||
|r1= [[Array]] - [[Position#PositionAGL|PositionAGL]], world position on surface [x,y,0] | |||
|x1= < | |x1= <sqf>_wPos = screenToWorld [0.5, 0.5];</sqf> | ||
|seealso= [[SafeZone]] [[worldToScreen]] | |||
| [[SafeZone]] | |||
}} | }} | ||
Latest revision as of 16:49, 8 November 2023
Description
- Description:
- Returns the position on landscape (PositionAGL) corresponding to the given point on screen (in UI coordinates).
- Groups:
- Positions
Syntax
- Syntax:
- screenToWorld screen
- Parameters:
- screen: Array - screen position [x,y] (see SafeZone for more info)
- Return Value:
- Array - PositionAGL, world position on surface [x,y,0]
Examples
- Example 1:
Additional Information
- See also:
- SafeZone worldToScreen
Notes
-
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