set3DENLayer: Difference between revisions

From Bohemia Interactive Community
Jump to navigation Jump to search
m (Text replacement - "\| *(arg|eff|mp|serverExec|gr[0-9]) *= *(.*) * *\|([^=0-9]{12})" to "|$1=$2 |descr=$3")
m (Text replacement - "\| *arma3 * * *\| *([0-2]\.[0-9]{2}) * " to "|game1= arma3 |version1= $1 ")
Line 1: Line 1:
{{RV|type=command
{{RV|type=command


|arma3
|game1= arma3
 
|version1= 1.56
|1.56


|gr1= Eden Editor
|gr1= Eden Editor

Revision as of 00:38, 14 June 2021

Hover & click on the images for description

Description

Description:
Set layer for Eden Entity.
Groups:
Eden Editor

Syntax

Syntax:
entity set3DENLayer layerID
Parameters:
entity: Eden Entity
layerID: Number - layer ID as returned by add3DENLayer command
Return Value:
Boolean - true if the entity was moved succesfully

Examples

Example 1:
_myLayer = -1 add3DENLayer "CTRG"; player set3DENLayer _myLayer;

Additional Information

See also:
add3DENLayer remove3DENLayer get3DENLayerEntities

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note