setInfoPanel: Difference between revisions

From Bohemia Interactive Community
Jump to navigation Jump to search
m (Text replacement - " <h3 style="display:none">Notes</h3> <dl class="command_description"> <!-- Note Section BEGIN --> <!-- Note Section END --> </dl> " to "")
m (Text replacement - "<h3 style="display:none">Bottom Section</h3> " to "")
Line 23: Line 23:
}}
}}


<h3 style="display:none">Bottom Section</h3>
[[Category:Scripting Commands|{{uc:{{PAGENAME}}}}]]
[[Category:Scripting Commands|{{uc:{{PAGENAME}}}}]]
{{GameCategory|arma3|Scripting Commands}}
{{GameCategory|arma3|Scripting Commands}}

Revision as of 02:46, 18 January 2021

Hover & click on the images for description

Description

Description:
Opens given component or first component of given component type on specified info panel.
Groups:
Custom Panels

Syntax

Syntax:
setInfoPanel [infopanelId, componentClassOrType];
Parameters:
infoPanelId: String - info panel classname, or "left" or "right"
componentClassOrType: String
Return Value:
Boolean - true if panel was successfully opened, false otherwise (e.g. opening GPS on player without GPS item or setting panel to vehicle that doesn't have such capability configured)

Examples

Example 1:
//opens slingload assistant on right panel _result = setInfoPanel ["VehicleSystemsDisplayManagerComponentRight", "SlingLoadDisplayComponent"];

Additional Information

See also:
Arma 3 Custom InfoinfoPanelinfoPanelsinfoPanelComponentsenableInfoPanelComponentinfoPanelComponentEnabled

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note