setLightIntensity: Difference between revisions

From Bohemia Interactive Community
Jump to navigation Jump to search
m (Text replacement - "<!-- Note Section [A-Z]+ --> " to "")
m (Text replacement - "\|gr([0-9]+) = " to "|gr$1= ")
Line 5: Line 5:
|0.50
|0.50


|gr1 = Lights
|gr1= Lights


|arg= local
|arg= local

Revision as of 13:47, 11 April 2021

Hover & click on the images for description

Description

Description:
Description needed
Groups:
Lights

Syntax

Syntax:
Syntax needed
Parameters:
light: Object
value: Number
Return Value:
Return value needed

Examples

Example 1:
myLight setLightIntensity 4;

Additional Information

See also:
setLightAmbientsetLightColorlightAttachObjectlightDetachObjectsetLightBrightnesssetLightAttenuationsetLightUseFlaresetLightFlareSizesetLightFlareMaxDistancesetLightDayLight

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
Posted on Mar 24, 2014 - 23:37
ffur2007slx2_5
In Arma 3 ver1.14 setLightIntensity will overwrite the previous effect processed by setLightBrightness on the same light source, vice versa. And both of them currently play the same role on brightness, for example: _light setLightIntensity 3000;// same as _light setLightBrightness 1;