setOxygenRemaining: Difference between revisions

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(Improved description)
m (template:command argument fix)
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| unit '''setOxygenRemaining''' value |= Syntax
| unit '''setOxygenRemaining''' value |= Syntax


|p1= unit: [[Object]]  |= PARAMETER1
|p1= unit: [[Object]]  |PARAMETER1=  


|p2= value: [[Number]]  |= PARAMETER2
|p2= value: [[Number]]  |PARAMETER2=  


| [[Nothing]] |= RETURNVALUE
| [[Nothing]] |RETURNVALUE=  




|x1= <code>[[player]] '''setOxygenRemaining''' 0; // Drowns player</code>|= EXAMPLE1
|x1= <code>[[player]] '''setOxygenRemaining''' 0; // Drowns player</code>|EXAMPLE1=  


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| [[getOxygenRemaining]] |= SEEALSO
| [[getOxygenRemaining]] |SEEALSO=  


|  |= MPBEHAVIOUR
|  |MPBEHAVIOUR=  
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}}
}}

Revision as of 11:37, 7 April 2019

Hover & click on the images for description

Description

Description:
Sets oxygen remaining. It has no effect when soldier is not diving. Oxygen remaining is a number between 0 and 1.
Groups:
Uncategorised

Syntax

Syntax:
unit setOxygenRemaining value
Parameters:
unit: Object
value: Number
Return Value:
Nothing

Examples

Example 1:
player setOxygenRemaining 0; // Drowns player

Additional Information

See also:
getOxygenRemaining

Notes

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Notes

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