setPilotCameraRotation: Difference between revisions

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{{Command|Comments=
{{Command


|arma3|Game name=
|arma3


|1.64|Game version=
|1.64


|arg= local|Multiplayer Arguments=
|arg= local


|gr1= Pilot Camera |GROUP1=
|gr1= Pilot Camera


| Sets rotation (relative to the centered camera position) of the object airplane or helicopter [[A3_Targeting_config_reference#class_pilotCamera|pilotCamera]] . |DESCRIPTION=
| Sets rotation (relative to the centered camera position) of the object airplane or helicopter [[A3_Targeting_config_reference#class_pilotCamera|pilotCamera]] .


| object '''setPilotCameraRotation''' rotation |SYNTAX=
| object '''setPilotCameraRotation''' rotation


|p1= object: [[Object]] |PARAMETER1=
|p1= object: [[Object]]
|p2= rotation: [[Array]] - [x,y] - format [yaw (turn), pitch (elevation)]. Values are in radians, positive values are left yaw and down pitch from the center. |PARAMETER2=
|p2= rotation: [[Array]] - [x,y] - format [yaw (turn), pitch (elevation)]. Values are in radians, positive values are left yaw and down pitch from the center.
|  [[Nothing]] |RETURNVALUE=
|  [[Nothing]]
|x1 = <code> [[vehicle]] [[player]] '''setPilotCameraRotation''' [<nowiki/>[[rad]] 90, [[rad]] 45 ]</code> |EXAMPLE1=
|x1 = <code> [[vehicle]] [[player]] '''setPilotCameraRotation''' [<nowiki/>[[rad]] 90, [[rad]] 45 ]</code>
| [[hasPilotCamera]], [[getPilotCameraPosition]], [[getPilotCameraDirection]], [[getPilotCameraRotation]], [[getPilotCameraTarget]], [[setPilotCameraDirection]], [[setPilotCameraTarget]] |SEEALSO=
| [[hasPilotCamera]], [[getPilotCameraPosition]], [[getPilotCameraDirection]], [[getPilotCameraRotation]], [[getPilotCameraTarget]], [[setPilotCameraDirection]], [[setPilotCameraTarget]]


}}
}}

Revision as of 12:09, 18 January 2021

Hover & click on the images for description

Description

Description:
Sets rotation (relative to the centered camera position) of the object airplane or helicopter pilotCamera .
Groups:
Pilot Camera

Syntax

Syntax:
object setPilotCameraRotation rotation
Parameters:
object: Object
rotation: Array - [x,y] - format [yaw (turn), pitch (elevation)]. Values are in radians, positive values are left yaw and down pitch from the center.
Return Value:
Nothing

Examples

Example 1:
vehicle player setPilotCameraRotation [rad 90, rad 45 ]

Additional Information

See also:
hasPilotCameragetPilotCameraPositiongetPilotCameraDirectiongetPilotCameraRotationgetPilotCameraTargetsetPilotCameraDirectionsetPilotCameraTarget

Notes

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