setPilotCameraRotation: Difference between revisions

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|seealso= [[hasPilotCamera]], [[getPilotCameraPosition]], [[getPilotCameraDirection]], [[getPilotCameraRotation]], [[getPilotCameraTarget]], [[setPilotCameraDirection]], [[setPilotCameraTarget]]
|seealso= [[hasPilotCamera]], [[getPilotCameraPosition]], [[getPilotCameraDirection]], [[getPilotCameraRotation]], [[getPilotCameraTarget]], [[setPilotCameraDirection]], [[setPilotCameraTarget]]
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{{GameCategory|arma3|New Scripting Commands}}
{{GameCategory|arma3|New Scripting Commands}}
{{GameCategory|arma3|Scripting Commands}}
{{GameCategory|arma3|Scripting Commands}}

Revision as of 10:17, 11 June 2021

Hover & click on the images for description

Description

Description:
Description needed
Groups:
Pilot Camera

Syntax

Syntax:
Syntax needed
Parameters:
object: Object
rotation: Array - [x,y] - format [yaw (turn), pitch (elevation)]. Values are in radians, positive values are left yaw and down pitch from the center.
Return Value:
Return value needed

Examples

Example 1:
vehicle player setPilotCameraRotation [rad 90, rad 45 ]

Additional Information

See also:
hasPilotCameragetPilotCameraPositiongetPilotCameraDirectiongetPilotCameraRotationgetPilotCameraTargetsetPilotCameraDirectionsetPilotCameraTarget

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note