setPilotCameraRotation: Difference between revisions

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m (Text replacement - " \{\{GameCategory *\| *arma3 *\| *(New )?Scripting Commands\}\}" to "")
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{{RV|type=command
{{RV|type=command


|arma3
|game1= arma3
 
|version1= 1.64
|1.64


|arg= local
|arg= local
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|gr1= Pilot Camera
|gr1= Pilot Camera


| Sets rotation (relative to the centered camera position) of the object airplane or helicopter [[A3_Targeting_config_reference#class_pilotCamera|pilotCamera]] .
|descr= Sets rotation (relative to the centered camera position) of the object airplane or helicopter [[A3_Targeting_config_reference#class_pilotCamera|pilotCamera]] .


|s1= object '''setPilotCameraRotation''' rotation
|s1= object [[setPilotCameraRotation]] rotation


|p1= object: [[Object]]
|p1= object: [[Object]]
|p2= rotation: [[Array]] - [x,y] - format [yaw (turn), pitch (elevation)]. Values are in radians, positive values are left yaw and down pitch from the center.
|p2= rotation: [[Array]] - [x,y] - format [yaw (turn), pitch (elevation)]. Values are in radians, positive values are left yaw and down pitch from the center.
| [[Nothing]]
 
|x1= <code>[[vehicle]] [[player]] '''setPilotCameraRotation''' [<nowiki/>[[rad]] 90, [[rad]] 45 ]</code>
|r1= [[Nothing]]
 
|x1= <code>[[vehicle]] [[player]] [[setPilotCameraRotation]] [<nowiki/>[[rad]] 90, [[rad]] 45]</code>
 
|seealso= [[hasPilotCamera]], [[getPilotCameraPosition]], [[getPilotCameraDirection]], [[getPilotCameraRotation]], [[getPilotCameraTarget]], [[setPilotCameraDirection]], [[setPilotCameraTarget]]
|seealso= [[hasPilotCamera]], [[getPilotCameraPosition]], [[getPilotCameraDirection]], [[getPilotCameraRotation]], [[getPilotCameraTarget]], [[setPilotCameraDirection]], [[setPilotCameraTarget]]
}}
}}

Revision as of 14:34, 13 June 2021

Hover & click on the images for description

Description

Description:
Sets rotation (relative to the centered camera position) of the object airplane or helicopter pilotCamera .
Groups:
Pilot Camera

Syntax

Syntax:
object setPilotCameraRotation rotation
Parameters:
object: Object
rotation: Array - [x,y] - format [yaw (turn), pitch (elevation)]. Values are in radians, positive values are left yaw and down pitch from the center.
Return Value:
Nothing

Examples

Example 1:
vehicle player setPilotCameraRotation [rad 90, rad 45]

Additional Information

See also:
hasPilotCameragetPilotCameraPositiongetPilotCameraDirectiongetPilotCameraRotationgetPilotCameraTargetsetPilotCameraDirectionsetPilotCameraTarget

Notes

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