setPlayerRespawnTime: Difference between revisions

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| Sets the time interval (in seconds) that the player must wait before respawn. It resets to mission default on mission start. In Single Player or when respawn type is GROUP or SIDE in Multiplayer, setting player respawn time has no effect, and [[playerRespawnTime]] will always return -1.
| Sets the time interval (in seconds) that the player must wait before respawn. It resets to mission default on mission start. In Single Player or when respawn type is GROUP or SIDE in Multiplayer, setting player respawn time has no effect, and [[playerRespawnTime]] will always return -1.

Revision as of 13:52, 11 April 2021

Hover & click on the images for description

Description

Description:
Description needed
Groups:
Multiplayer

Syntax

Syntax:
Syntax needed
Parameters:
interval: Number - respawn time in seconds
Return Value:
Return value needed

Examples

Example 1:
setPlayerRespawnTime 5;

Additional Information

See also:
playerRespawnTimerespawnVehicle

Notes

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