setPylonsPriority

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Revision as of 16:08, 11 May 2017 by Dedmen (talk | contribs) (addPylonsPriority)
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-wrong parameter ("arma3dev") defined!-[[:Category:Introduced with arma3dev version 1.70|1.70]]
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Description

Description:
Overrides default pylons priorities
This command is not final and might be changed in a near future.
Groups:
Uncategorised

Syntax

Syntax:
vehicle setPylonsPriority [priority pylon1, priority pylon2, ...]
Parameters:
vehicle: Object
[priority pylon 1, priority pylon 2,..., priority pylon n] : Array
Return Value:
Nothing

Examples

Example 1:
(vehicle player) setPylonsPriority [0,1,2,3,4,5,5,4,3,2,1,0];

Additional Information

See also:
See also needed

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note

[[Category:Introduced with arma3dev version 1.70]][[ Category: arma3dev: New Scripting Commands | SETPYLONSPRIORITY]][[ Category: arma3dev: Scripting Commands | SETPYLONSPRIORITY]]


Notes

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