setStarterRTD: Difference between revisions

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|x1= <code>[[vehicle]] [[player]] [[setStarterRTD]] [<nowiki/>[[true]], -1];</code>
|x1= <code>[[vehicle]] [[player]] [[setStarterRTD]] [<nowiki/>[[true]], -1];</code>
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}}
}}


{{GameCategory|tkoh|Scripting Commands}}
{{GameCategory|tkoh|Scripting Commands}}

Revision as of 13:12, 18 January 2021

Hover & click on the images for description

Description

Description:
Toggle the starter for the given helicopter engine(s) on or off.
  • engine index 0: engine #1
  • engine index 1: engine #2
  • engine index 2: engine #3
  • engine index -1: all engines
Groups:
RTD

Syntax

Syntax:
helicopterRTD setStarterRTD [enable, engineIndex]
Parameters:
helicopterRTD : ObjectRTD - helicopter
enable : Boolean - on or off
engineIndex : Number - engine index
Return Value:
Nothing

Examples

Example 1:
vehicle player setStarterRTD [true, -1];

Additional Information

See also:
See also needed

Notes

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