setSystemOfUnits: Difference between revisions

From Bohemia Interactive Community
Jump to navigation Jump to search
m (See also)
mNo edit summary
Line 7: Line 7:


|0.50|Game version=
|0.50|Game version=
|gr1= System |GROUP1=
|gr2= Broken Commands |GROUP2=
____________________________________________________________________________________________
____________________________________________________________________________________________



Revision as of 14:15, 20 September 2020

Hover & click on the images for description

Description

Description:
Set system of units. This will only impact gauges from advanced flight model.
This command is buggy: any value other than 0 (metric) will display both units at the same time.
Groups:
SystemBroken Commands

Syntax

Syntax:
setSystemOfUnits value
Parameters:
value: Number - possible values are:
0 - metric
1 - mixed
2 - imperial
Return Value:
Nothing

Examples

Example 1:
if (player in _myHelicopter) then { setSystemOfUnits 2; };

Additional Information

See also:
forceRotorLibSimulationAdvanced Helicopter Flight ModelRotorLib commands systemOfUnits

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note

Notes

Bottom Section