setSystemOfUnits: Difference between revisions

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{{GameCategory|arma3|New Scripting Commands}}
{{GameCategory|arma3|New Scripting Commands}}
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{{GameCategory|arma3|Scripting Commands}}
{{GameCategory|arma3|Scripting Commands}}

Revision as of 18:32, 8 June 2021

Hover & click on the images for description

Description

Description:
Description needed
Groups:
SystemBroken Commands

Syntax

Syntax:
Syntax needed
Parameters:
value: Number - possible values are:
0 - metric
1 - mixed
2 - imperial
Return Value:
Return value needed

Examples

Example 1:
if (player in _myHelicopter) then { setSystemOfUnits 2; };

Additional Information

See also:
See also needed

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note