setVehicleAmmoDef: Difference between revisions

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| |= SEEALSO  
| [[setVehicleAmmo]] |= SEEALSO  


|  |= MPBEHAVIOUR  
|  |= MPBEHAVIOUR  

Revision as of 14:00, 17 August 2014

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Description

Description:
Sets how much ammunition (compared to the current configuration of magazines, but fully loaded) the vehicle has.
Groups:
Uncategorised

Syntax

Syntax:
unit setVehicleAmmoDef value
Parameters:
unit: Object - Unit or vehicle.
value: Number - From 0 (no ammo) to 1 (fully loaded).
Return Value:
Nothing

Examples

Example 1:
player setVehicleAmmoDef 0

Additional Information

See also:
setVehicleAmmo

Notes

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Notes

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