setWindDir: Difference between revisions

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m (Text replacement - "Position2D" to "Position2D")
m (Text replacement - "\|x([0-9])= *<code>([^<]*)<\/code>" to "|x$1= <sqf>$2</sqf>")
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|r2= [[Nothing]]
|r2= [[Nothing]]


|x1= <code>60 '''setWindDir''' 180;</code>
|x1= <sqf>60 '''setWindDir''' 180;</sqf>


|x2= <code>'''setWindDir''' [1, -15];</code>
|x2= <sqf>'''setWindDir''' [1, -15];</sqf>


|seealso= [[windDir]]
|seealso= [[windDir]]

Revision as of 11:24, 13 May 2022

Hover & click on the images for description

Description

Description:
Changes the wind direction smoothly.
Multiplayer:
Effect is global only when executed on the server. On clients wind direction will sync to server value in a while.
Groups:
Environment

Syntax

Syntax:
time setWindDir value
Parameters:
time: Number - Transition time in seconds. 0 will cause the change to be immediate
value: Number - Azimuth
Return Value:
Nothing

Alternative Syntax

Syntax:
setWindDir direction
Parameters:
direction: Array - Flat wind direction and strength in format Position2D
Return Value:
Nothing

Examples

Example 1:
60 '''setWindDir''' 180;
Example 2:
'''setWindDir''' [1, -15];

Additional Information

See also:
windDir

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
Posted on April 12, 2014
Waffle SS.
Seems to make wind [0, 0] in MP. (Arma 3 v1.00)