setWindStr: Difference between revisions

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|p1= time: [[Number]]
|p1= time: [[Number]]


|p2= value: [[Number]] - new value in range 1...0
|p2= value: [[Number]] - new value in range 0..1


|r1= [[Nothing]]
|r1= [[Nothing]]


|x1= <code>60 '''setWindStr''' 0.8; // set the wind strength to 0.8 gradually over the next 60 seconds
|x1= <sqf>60 setWindStr 0.8; // set the wind strength to 0.8 gradually over the next 60 seconds</sqf>
</code>


|seealso= [[setWind]] [[setWindForce]]
|seealso= [[setWind]] [[setWindForce]]
}}
{{Note
|user= samatra
|timestamp= 20220801093946
|text= This weird command affects `setFog` by limiting maximum number of fogValue you can have. If you do <sqf inline>0 setWindStr 1</sqf>, setting any fog with time > 0 will reduce the fog to 0 over provided time. Setting fog instantly with time = 0 will set the desired value properly though. The formula is: max fogValue = 1 - windStr
}}
}}

Latest revision as of 11:39, 1 August 2022

Hover & click on the images for description

Description

Description:
Changes the wind strength smoothly during the given time (in seconds). A time of zero means there will be an immediate change.
Groups:
Environment

Syntax

Syntax:
time setWindStr value
Parameters:
time: Number
value: Number - new value in range 0..1
Return Value:
Nothing

Examples

Example 1:
60 setWindStr 0.8; // set the wind strength to 0.8 gradually over the next 60 seconds

Additional Information

See also:
setWind setWindForce

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
samatra - c
Posted on Aug 01, 2022 - 09:39 (UTC)
This weird command affects `setFog` by limiting maximum number of fogValue you can have. If you do 0 setWindStr 1, setting any fog with time > 0 will reduce the fog to 0 over provided time. Setting fog instantly with time = 0 will set the desired value properly though. The formula is: max fogValue = 1 - windStr