synchronizeObjectsAdd: Difference between revisions

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m (Text replacement - "[[Category:Scripting_Commands_Take_On_Helicopters" to "[[Category:Scripting Commands Take On Helicopters")
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| unit '''synchronizeObjectsAdd''' [objects] |SYNTAX=
| unit '''synchronizeObjectsAdd''' objects |SYNTAX=


|p1= unit: [[Object]] - |PARAMETER1=  
|p1= unit: [[Object]]  |PARAMETER1=  


|p2= [objects]: [[Array]] - |PARAMETER2=  
|p2= objects: [[Array]] - An array of objects |PARAMETER2=  


|p3= |PARAMETER3=  
|p3= |PARAMETER3=  
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|x1= <pre>_acm = _groupLogic createUnit ["AmbientCombatManager",position player,[],0,"NONE"];
|x1= <code>_acm = _groupLogic [[createUnit]] ["AmbientCombatManager", [[position]] [[player]],[],0,"NONE"];
_acm synchronizeObjectsAdd [player];</pre>|EXAMPLE1=  
_acm [[synchronizeObjectsAdd]] <nowiki>[</nowiki>[[player]]<nowiki>]</nowiki>;</code>|EXAMPLE1=  


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Revision as of 14:43, 24 September 2020

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Description

Description:
Add given objects to the unit's list of synchronized objects.
Groups:
Uncategorised

Syntax

Syntax:
unit synchronizeObjectsAdd objects
Parameters:
unit: Object
objects: Array - An array of objects
Return Value:
Nothing

Examples

Example 1:
_acm = _groupLogic createUnit ["AmbientCombatManager", position player,[],0,"NONE"]; _acm synchronizeObjectsAdd [player];

Additional Information

See also:
synchronizeObjectsRemove

Notes

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Notes

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