synchronizeObjectsAdd: Difference between revisions

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m (Text replacement - " \| arma2 \| *([0-9]\.[0-9]{2}) * " to " | arma2 |$1 |game2= arma2oa |version2= 1.50 |game3= tkoh |version3= 1.00 |game4= arma3 |version4= 0.50 ")
m (Text replacement - " \| *([^pr ]+) \|x1=" to " |r1=$1 |x1=")
Line 26: Line 26:
|p2= objects: [[Array]] - An array of objects
|p2= objects: [[Array]] - An array of objects


| Nothing
|r1= Nothing


|x1= <code>_acm = _groupLogic [[createUnit]] ["AmbientCombatManager", [[position]] [[player]],[],0,"NONE"];
|x1= <code>_acm = _groupLogic [[createUnit]] ["AmbientCombatManager", [[position]] [[player]],[],0,"NONE"];

Revision as of 22:32, 10 June 2021

Hover & click on the images for description

Description

Description:
Description needed
Groups:
Object Manipulation

Syntax

Syntax:
Syntax needed
Parameters:
unit: Object
objects: Array - An array of objects
Return Value:
Nothing

Examples

Example 1:
_acm = _groupLogic createUnit ["AmbientCombatManager", position player,[],0,"NONE"]; _acm synchronizeObjectsAdd [player];

Additional Information

See also:
synchronizeObjectsRemove

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note