synchronizeObjectsAdd: Difference between revisions

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{{RV|type=command
{{RV|type=command


| arma2
|game1= arma2
|1.00
|version1= 1.00


|game2= arma2oa
|game2= arma2oa
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|gr1= Object Manipulation
|gr1= Object Manipulation


| Add given objects to the unit's list of synchronized objects.
|descr= Add given objects to the unit's list of synchronized objects.


| unit '''synchronizeObjectsAdd''' objects
|s1= unit [[synchronizeObjectsAdd]] objects


|p1= unit: [[Object]]
|p1= unit: [[Object]]
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|p2= objects: [[Array]] - An array of objects
|p2= objects: [[Array]] - An array of objects


|r= [[Nothing]]
|r1= [[Nothing]]


|x1= <code>_acm = _groupLogic [[createUnit]] ["AmbientCombatManager", [[position]] [[player]],[],0,"NONE"];
|x1= <code>_acm = _groupLogic [[createUnit]] ["AmbientCombatManager", [[position]] [[player]],[],0,"NONE"];
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|seealso= [[synchronizeObjectsRemove]]
|seealso= [[synchronizeObjectsRemove]]
}}
}}
{{GameCategory|arma2|Scripting Commands}}
{{GameCategory|arma3|Scripting Commands}}
{{GameCategory|tkoh|Scripting Commands}}

Revision as of 22:52, 10 June 2021

Hover & click on the images for description

Description

Description:
Add given objects to the unit's list of synchronized objects.
Groups:
Object Manipulation

Syntax

Syntax:
unit synchronizeObjectsAdd objects
Parameters:
unit: Object
objects: Array - An array of objects
Return Value:
Nothing

Examples

Example 1:
_acm = _groupLogic createUnit ["AmbientCombatManager", position player,[],0,"NONE"]; _acm synchronizeObjectsAdd [player];

Additional Information

See also:
synchronizeObjectsRemove

Notes

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