typeOf: Difference between revisions

From Bohemia Interactive Community
Jump to navigation Jump to search
m (Some wiki formatting)
m (Some wiki formatting)
 
Line 41: Line 41:
|timestamp= 20060804120300
|timestamp= 20060804120300
|text= Try using this on an object pre-placed in the mission editor such as a house:
|text= Try using this on an object pre-placed in the mission editor such as a house:
<sqf>hint format ["%1", typeOf object]; // Shows the class name (XXX)</sqf>
<sqf>hint typeOf _object; // Shows the class name (XXX)</sqf>
Now place an object in the editor, save the map, and open up the [[Mission.sqm]]. Find the line: vehicle = "XXX", and replace XXX with the name of the object that you found above. Save it, and load the map. This method is no longer available since {{arma1}}.
Now place an object in the editor, save the map, and open up the [[Mission.sqm]]. Find the line: vehicle = "XXX", and replace XXX with the name of the object that you found above.
Save it, and load the map. This method is no longer available since {{arma1}}.
|game= ofp
|game= ofp
|version= 1.90
|version= 1.90
}}
}}

Latest revision as of 15:26, 4 August 2023

Hover & click on the images for description

Description

Description:
Returns the class name of a given object.
Groups:
Object Manipulation

Syntax

Syntax:
typeOf obj
Parameters:
obj: Object
Return Value:
String - config class name, or empty string if obj does not have a class

Examples

Example 1:
if (typeOf vehicle player == "B_Heli_Light_01_armed_F") then { hint "Player is in a AH-9 Pawnee"; };

Additional Information

See also:
countType isKindOf configOf

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
Hardrock - c
Posted on Aug 04, 2006 - 12:03 (UTC)

Try using this on an object pre-placed in the mission editor such as a house:

hint typeOf _object; // Shows the class name (XXX)
Now place an object in the editor, save the map, and open up the Mission.sqm. Find the line: vehicle = "XXX", and replace XXX with the name of the object that you found above. Save it, and load the map. This method is no longer available since Armed Assault.