uiSleep: Difference between revisions

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m (Text replacement - " \| arma2 \| *([0-9]\.[0-9]{2}) * " to " | arma2 |$1 |game2= arma2oa |version2= 1.50 |game3= tkoh |version3= 1.00 |game4= arma3 |version4= 0.50 ")
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| [[Nothing]]
| [[Nothing]]
|x1 = <code> '''uiSleep''' 0.5 </code>
|x1 = <code>'''uiSleep''' 0.5 </code>
|seealso= [[sleep]], [[waitUntil]], [[canSuspend]], [[spawn]], [[execVM]], [[Control Structures]], [[sleep vs uiSleep]]
|seealso= [[sleep]], [[waitUntil]], [[canSuspend]], [[spawn]], [[execVM]], [[Control Structures]], [[sleep vs uiSleep]]
}}
}}

Revision as of 23:48, 10 June 2021

Hover & click on the images for description

Description

Description:
Description needed
Groups:
Program Flow

Syntax

Syntax:
Syntax needed
Parameters:
delay : Number
Return Value:
Return value needed

Examples

Example 1:
uiSleep 0.5

Additional Information

See also:
sleepwaitUntilcanSuspendspawnexecVMControl Structuressleep vs uiSleep

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note


Posted on March 28, 2016 - 10:40 (UTC)
R3vo
If the game is paused in SP (via ESC) the sleep command will stop working, to prevent that use uiSleep.