unassignItem: Difference between revisions
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Lou Montana (talk | contribs) m (Text replacement - " *\| *([Cc]omments|COMMENTS|Game|[Gg]ame [Nn]ame( +[0-9])?|Game [Vv]ersion( +[0-9])?|Game Version \(number surrounded by NO SPACES\)|Arguments in MP|MP[Aa]rg|Multiplayer Arguments( \("local" or "global"\))?|Effects|Execution|Effects...) |
Lou Montana (talk | contribs) m (Text replacement - " {3,}\|" to " |") |
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| [[Nothing]] | | [[Nothing]] | ||
|x1= <code>bluforUnit [[unassignItem]] "NVGoggles"; | |x1= <code>bluforUnit [[unassignItem]] "NVGoggles"; | ||
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independentUnit [[unassignItem]] "NVGoggles_INDEP"; | independentUnit [[unassignItem]] "NVGoggles_INDEP"; | ||
independentUnit [[removeItem]] "NVGoggles_INDEP";</code> | independentUnit [[removeItem]] "NVGoggles_INDEP";</code> | ||
| [[assignItem]], [[addItem]], [[removeItem]], [[linkItem]], [[unlinkItem]], [[assignedItems]], [[removeAllAssignedItems]] | | [[assignItem]], [[addItem]], [[removeItem]], [[linkItem]], [[unlinkItem]], [[assignedItems]], [[removeAllAssignedItems]] |
Revision as of 19:16, 18 January 2021
Description
- Description:
- Unassigns existing item and tries to put it into inventory. If there is no space in inventory the item simply disappears.
- Groups:
- Unit Inventory
Syntax
Examples
- Example 1:
bluforUnit unassignItem "NVGoggles"; bluforUnit removeItem "NVGoggles"; opforUnit unassignItem "NVGoggles_OPFOR"; opforUnit removeItem "NVGoggles_OPFOR"; independentUnit unassignItem "NVGoggles_INDEP"; independentUnit removeItem "NVGoggles_INDEP";
Additional Information
Notes
-
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