unassignItem: Difference between revisions

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m (Text replacement - " {3,}\|" to " |")
m (examples)
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|x1= <code>bluforUnit [[unassignItem]] "NVGoggles";
|x1= <code>_bluforUnit [[unassignItem]] "NVGoggles";
bluforUnit [[removeItem]] "NVGoggles";
_bluforUnit [[removeItem]] "NVGoggles";
opforUnit [[unassignItem]] "NVGoggles_OPFOR";
_opforUnit [[unassignItem]] "NVGoggles_OPFOR";
opforUnit [[removeItem]] "NVGoggles_OPFOR";
_opforUnit [[removeItem]] "NVGoggles_OPFOR";
independentUnit [[unassignItem]] "NVGoggles_INDEP";
_independentUnit [[unassignItem]] "NVGoggles_INDEP";
independentUnit [[removeItem]] "NVGoggles_INDEP";</code>
_independentUnit [[removeItem]] "NVGoggles_INDEP";</code>
 
|x2= <code>{
  _x [[unassignItem]] [[hmd]] [[_x]]; {{cc|Unassign (not remove) NVGs from all units. The class name of the NVG is not needed}}
} [[forEach]] [[allUnits]];</code>
 


| [[assignItem]], [[addItem]], [[removeItem]], [[linkItem]], [[unlinkItem]], [[assignedItems]], [[removeAllAssignedItems]]
| [[assignItem]], [[addItem]], [[removeItem]], [[linkItem]], [[unlinkItem]], [[assignedItems]], [[removeAllAssignedItems]]

Revision as of 01:11, 21 January 2021

Hover & click on the images for description

Description

Description:
Unassigns existing item and tries to put it into inventory. If there is no space in inventory the item simply disappears.
Groups:
Unit Inventory

Syntax

Syntax:
unit unassignItem item
Parameters:
unit: Object
item: String
Return Value:
Nothing

Examples

Example 1:
_bluforUnit unassignItem "NVGoggles"; _bluforUnit removeItem "NVGoggles"; _opforUnit unassignItem "NVGoggles_OPFOR"; _opforUnit removeItem "NVGoggles_OPFOR"; _independentUnit unassignItem "NVGoggles_INDEP"; _independentUnit removeItem "NVGoggles_INDEP";
Example 2:
{ _x unassignItem hmd _x; // Unassign (not remove) NVGs from all units. The class name of the NVG is not needed } forEach allUnits;

Additional Information

See also:
assignItemaddItemremoveItemlinkItemunlinkItemassignedItemsremoveAllAssignedItems

Notes

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