vectorLinearConversion: Difference between revisions

From Bohemia Interactive Community
Jump to navigation Jump to search
m (Some wiki formatting)
mNo edit summary
 
(4 intermediate revisions by one other user not shown)
Line 20: Line 20:
|p5= vectorTo: [[Array]] - end "to" vector
|p5= vectorTo: [[Array]] - end "to" vector


|p6= clip: [[Boolean]] - (Optional, default [[false]] if [[true]], range value will be clipped to stay within "from" - "to" range
|p6= clip: [[Boolean]] - (Optional, default [[false]]) if [[true]], range value will be clipped to stay within "from" - "to" range


|r1= [[Array]] - interpolated vector
|r1= [[Array]] - interpolated vector


|x1= <code>[[vectorLinearConversion]] [0, 1, 0.5, [0,0,0], [25,50,100], [[false]]]; {{cc|[12.5,25,50]}}</code>
|x1= <sqf>vectorLinearConversion [0, 1, 0.5, [0,0,0], [25,50,100], false]; // [12.5,25,50]</sqf>
|x2= <code>[[vectorLinearConversion]] [0, 1, 100, [0,0,0], [25,50,100], [[true]]]; {{cc|[25,50,100]}}</code>
|x3= <code>[[vectorLinearConversion]] [0, 1, 100, [0,0,0], [25,50,100], [[false]]]; {{cc|[2500,5000,10000]}}</code>


|seealso= [[linearConversion]], [[bezierInterpolation]], [[matrixMultiply]], [[matrixTranspose]]
|x2= <sqf>vectorLinearConversion [0, 1, 100, [0,0,0], [25,50,100], true]; // [25,50,100]</sqf>
 
|x3= <sqf>vectorLinearConversion [0, 1, 100, [0,0,0], [25,50,100], false]; // [2500,5000,10000]</sqf>
 
|seealso= [[linearConversion]] [[bezierInterpolation]] [[matrixMultiply]] [[matrixTranspose]]
}}
}}

Latest revision as of 22:21, 28 September 2023

Hover & click on the images for description

Description

Description:
Interpolates vector between the given vectorFrom and vectorTo value according to the given range value.
Groups:
Math - Vectors

Syntax

Syntax:
vectorLinearConversion [rangeFrom, rangeTo, rangeValue, vectorFrom, vectorTo, clip]
Parameters:
rangeFrom: Number - start "from" range
rangeTo: Number - end "to" range
rangeValue: Number - variable range value
vectorFrom: Array - start "from" vector
vectorTo: Array - end "to" vector
clip: Boolean - (Optional, default false) if true, range value will be clipped to stay within "from" - "to" range
Return Value:
Array - interpolated vector

Examples

Example 1:
vectorLinearConversion [0, 1, 0.5, [0,0,0], [25,50,100], false]; // [12.5,25,50]
Example 2:
vectorLinearConversion [0, 1, 100, [0,0,0], [25,50,100], true]; // [25,50,100]
Example 3:
vectorLinearConversion [0, 1, 100, [0,0,0], [25,50,100], false]; // [2500,5000,10000]

Additional Information

See also:
linearConversion bezierInterpolation matrixMultiply matrixTranspose

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note