vectorModelToWorldVisual: Difference between revisions

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|eff=  |Multiplayer Effects=
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|gr1= Vectors|=GROUP1
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| Converts vector from model to world space in render time scope. |DESCRIPTION=
| Converts vector from model to world space in render time scope. |DESCRIPTION=

Revision as of 16:15, 15 September 2020

Hover & click on the images for description

Description

Description:
Converts vector from model to world space in render time scope.
Groups:
Vectors

Syntax

Syntax:
object vectorModelToWorldVisual modelDir
Parameters:
object: Object
modelDir: Array - vector direction in model space in format [x,y,z]
Return Value:
Array - vector direction in world space in format [x,y,z]

Examples

Example 1:
Convert model space vector [0,-10,4] to world space; vector gets rotated according to _airplane: _airplane vectorModelToWorldVisual [0,-10,4];

Additional Information

See also:
vectorDirVisualmodelToWorldVisualaddForceaddTorquevectorModelToWorldvectorWorldToModelvectorWorldToModelVisual

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note

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