BIS_fnc_unitPlay
(Redirected from BIS fnc UnitPlay)
					
					
					Description
Syntax
- Syntax:
 - [unit, data, varDone, stateIgnore, obsolete_1, obsolete_2, skipTime] spawn BIS_fnc_unitPlay
 - Parameters:
 - unit: Object - unit to play movement data on
 - data: Array - movement data recorder by BIS_fnc_unitCapture
 - varDone: Array - (Optional, default []) variable to set on specified Object once playback has finished in format:
 - stateIgnore: Boolean - (Optional, default false) whether to ignore if the Unit is dead and/or cannot move
 - obsolete_1: Nothing - obsolete param, preserved because of backward compatibility
 - obsolete_2: Nothing - obsolete param, preserved because of backward compatibility
 - skipTime: Number - (Optional, default 0) amount of time to skip at the start of playback. For example if you wish to play the data from halfway instead of the start.
 - Return Value:
 - Boolean - always true
 
Examples
- Example 1:
 
Additional Information
- See also:
 - BIS_fnc_unitCaptureFiring BIS_fnc_unitCaptureSimple BIS_fnc_unitPlaySimple BIS_fnc_unitPlayFiring BIS_fnc_unitCapture
 
Notes
- 
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