BIS_fnc_unitPlayFiring
(Redirected from BIS fnc UnitPlayFiring)
					
					
					Description
Syntax
- Syntax:
 - [unit, data, stateIgnore] spawn BIS_fnc_unitPlayFiring
 - Parameters:
 - unit: Object - unit to play weapon fire data on
 - data: Array - firing data to use BIS_fnc_unitCaptureFiring
 - stateIgnore: Boolean - (Optional, default false) whether to ignore if the Unit is dead and/or cannot move
 - Return Value:
 - Script Handle
 
Examples
- Example 1:
 
Additional Information
- See also:
 - BIS_fnc_unitCaptureFiring BIS_fnc_unitCaptureSimple BIS_fnc_unitPlaySimple BIS_fnc_unitCapture BIS_fnc_unitPlay
 
Notes
- 
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