BIS_fnc_moduleDamage
Description
Syntax
- Syntax:
 - [logic, vehicles, isActivated] call BIS_fnc_moduleDamage
 - Parameters:
 - logic: Object - the logic. Possible setVariable parameter:
- "value": Number - (Optional, default 0) wanted damage, in range 0..1
 - "bodypart": String - (Optional, default "0") setHitPointDamage hitpoint name
 
 - vehicles: Array of Objects - list of vehicles
 - isActivated: Boolean - (Optional, default true) if true, the fuel is set
 - Return Value:
 - Boolean - true when done, even if isActivated equals false
 
Examples
- Example 1:
 
Additional Information
- See also:
 - setDamage setHitPointDamage
 
Notes
- 
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