From Bohemia Interactive Community
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Description
- Description:
- Return object category and type.
- Execution:
- call
- Groups:
- Object Manipulation
Syntax
- Syntax:
- anObject call BIS_fnc_objectType
- Parameters:
- anObject: String or Object
- Return Value:
- Array - in format [category, type]. One of:
Soldier
|
Vehicle / VehicleAutonomous
|
Logic
|
Object
|
- AT
- Civilian
- Diver
- Infantry
- Medic
- MG
- Officer
- Pilot
- Sniper
- SpecialForces
- UAVPilot
|
- Car
- Helicopter
- Motorcycle
- Plane
- Ship
- StaticWeapon
- Submarine
- TrackedAPC
- Tank
- WheeledAPC
|
|
- Ammobox
- Animal
- Backpack
- Camera
- Church
- Effect
- Fire
- Flag
- Helipad
- House
- Marker
- Mine
- Parachute
- Seagull
- Sound
- Target
- Thing
- Trigger
- UnknownObject
- VASI
- Wreck
|
Examples
- Example 1:
- Example 2:
Additional Information
- See also:
- typeOf countType isKindOf
Notes
-
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