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Description
- Description:
 
- Returns a position that is a specified distance and compass direction from the passed position or object.
 
- Execution:
 
- call
 - Groups:
 
- PositionsGeometry
 
Syntax
- Syntax:
 
- [origin, distance, direction] call BIS_fnc_relPos
 - Parameters:
 
- origin: Object or Position - object or position which should be used as initial point.
 
- distance: Number - distance from initial point
 
- direction: Number - direction from the intial position
 - Return Value:
 
- Position
 
Examples
- Example 1:
 
Additional Information
- See also:
 
- getPos
 
Notes
- 
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Add Note
 
 
- Lawman Actual - c
 
- Posted on Jan 07, 2016 - 19:26 (UTC)
 
- 
The function appears to work in two dimensions, and as such can be used to find the position of a target relative to the player if bearing and distance are known.
However, if there is a significant change in elevation between yourself and the target, the distance registered on a rangefinder (which is measuring in a 3-dimensional straight line) will always be larger than the two-dimensional value required for BIS_fnc_relPos and as such air-strikes and ordnance called in using such a function can miss by several hundred metres in extreme cases.
Currently searching for a method which incorporates the azimuth of the rangefinder in calculation.