From Bohemia Interactive Community
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Description
- Description:
- Shows respawn menu. Closes it if the player is alive.
- Execution:
- call
- Groups:
- Respawn
Syntax
- Syntax:
- [player, respawnDelay, revive] call BIS_fnc_respawnMenuPosition
- Parameters:
- player: Object - player unit
- respawnDelay: Number - (Optional, default 3) respawn delay
- revive: Boolean - (Optional, default false) if unit was revived
- Return Value:
- Nothing
Examples
- Example 1:
Additional Information
- See also:
- Arma 3: Respawn
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord.
Only post proven facts here!
Add Note
- Ilias38rus - c
- Posted on Jan 15, 2021 - 18:14 (UTC)
-
Use setPlayerRespawnTime 0; to respawn on selected position (certain gets selected by default), or position of death, if there is no the RP-s.