BIS_fnc_taskSetDestination
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Description
Syntax
- Syntax:
- [taskName, destination] call BIS_fnc_taskSetDestination
- Parameters:
- taskName: String
- destination: Object, Array, Position or String - task destination:
- Object - task will be displayed on the object if player knows about it, otherwise it will be on estimated position or even hidden
- Array format [object, forceRealPosition]:
- Position - task will be on given positon
- String - marker name. Task will be at markers current position (Won't update if marker was moved)
- Return Value:
- String - task ID
Examples
- Example 1:
Additional Information
- See also:
- Arma 3: Task Framework
Notes
-
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