BIS_fnc_weaponDirectionRelative
Description
- Description:
 - Returns relative direction vector of given weapon for the given vehicle
 - Execution:
 - call
 - Groups:
 - Weapons
 
Syntax
- Syntax:
 - [vehicle, weapon, visual] call BIS_fnc_weaponDirectionRelative
 - Parameters:
 - vehicle: Object - vehicle
 - weapon: String - vehicle weapon
 - visual: Boolean - (Optional, default true) if true - result is in render scope, false - simulation scope
 - Return Value:
 - Array format Vector3D
 
Examples
- Example 1:
 
Additional Information
Notes
- 
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