Killswitch/Sandbox – User
< Killswitch
Category: Sandbox
Title
Regular paragraph of text. Talk talk blah blah.
Subtitle
Subsection text.
Sub-subtitle
Even more text.
A config.cpp snippet inside a <pre> environment:
class CfgPatches
{
class Something
{
units[] = {};
weapons[] = {};
requiredAddons[] = {};
requiredVersion=1.00;
};
};
(A "pre environment" will result in tabs being rendered properly. This is useful for presenting properly indented code.)
OFP/ArmA server config file example
// comments are preceded by "//" and extend to the end of the line
//
// Example server.cfg
//
password = "xyz"; // password required to connect to server
passwordAdmin = "xyzxyz"; // admin password. Use "#login xyzxyz" in global chat in-game to login as admin
// The name of our server
hostname="Example OFP server";
// Welcome message. This is a list of strings
// separated by comma signs. Each string will be
// displayed on a new line. The example motd below
// will display two lines
motd[]= {
"Welcome to the Example OFP server.",
"Have fun!"
};
motdInterval=1; // if motd has multiple lines this setting
// determines the delay in seconds between showing
// lines (default is 5 seconds).
voteMissionPlayers=3; // start voting for missions when 3 players connect
voteThreshold=0.33; // when one third agrees, this is enough to confirm a vote
reportingIP=""; // private server - don't report
// Use "armedass.master.gamespy.com" to
// report to the master server
checkFiles[]={ //list of files to check
"HWTL\dta\data3d.pbo",
"dta\data3d.pbo"
};
kickDuplicate=1; // do not allow duplicate id
// If equalModRequired is set, players will need
// to connect to the server using the *exact same*
// -mod=... shortcut parameter the server is using.
//
// Possible values: 0 and 1 (or false/true, "false"/"true")
// Default: 0 / false / "false"
//
// As an example: if the server was started with
//
// -mod=@mymod
//
// all players will need to have exactly that parameter
// in their shortcuts. Note that the argument ("@mymod")
// is case significant. In other words, if a player used
// "-mod=@MyMod" connection would be refused.
//
equalModRequired=1;
class Missions {}; // an empty Missions list will lead to
// players being presented with the full
// list of missions the server has.
// Players will have to vote
// to select a mission
Tables
Artillery module ranges
NOTE: the ranges are in meters.
| Artillery type | Min range | Max range |
|---|---|---|
| 2B14 | 100 | 3700 |
| M252 | 100 | 3700 |
| D30 | 2375 | 5800 |
| M119 | 2375 | 5800 |
| BM-21 Grad | 3300 | 10100 |
| M270 MLRS | 4900 | 15500 |
| Artillery type | Min range | Max range |
|---|---|---|
| 2B14 | 100 | 3700 |
| M252 | 100 | 3700 |
| D30 | 2375 | 5800 |
| M119 | 2375 | 5800 |
| Artillery type | Min range | Max range |
|---|---|---|
| 2B14 | 100 | 3700 |
| M252 | 100 | 3700 |
| D30 | 2375 | 5800 |
| M119 | 2375 | 5800 |
| Artillery type | Min range | Max range |
|---|---|---|
| D30 | 2375 | 5800 |
| M119 | 2375 | 5800 |
| Artillery type | Min range | Max range |
|---|---|---|
| D30 | 2375 | 5800 |
| M119 | 2375 | 5800 |
Ammo boxes
| Class name | Parent class | scope | Display name |
|---|---|---|---|
| ReammoBox | Strategic | protected | Ammo Crates |
| WeaponHolder | ReammoBox | protected | (none) |
| AmmoBoxWest | ReammoBox | public | Ammo US |
| WeaponBoxWest | AmmoBoxWest | public | Weapons US |
| SpecialBoxWest | AmmoBoxWest | public | Special US |
| AmmoBoxEast | ReammoBox | public | Ammo SLA |
| WeaponBoxEast | AmmoboxEast | public | Weapons SLA |
| SpecialBoxEast | AmmoboxEast | public | Special SLA |
| AmmoBoxGuer | ReammoBox | public | Ammo RACS |
| WeaponBoxGuer | AmmoboxGuer | public | Weapons RACS |
| SpecialBoxGuer | AmmoboxGuer | public | Special RACS |
Rifles
In learning how to do tables, I decided to prettify a list that I found in granQ's_sandbox.
GranQ, feel free to "steal" this back. :-)
| Weapon | Magazine | Inventory picture |
|---|---|---|
| AK74 | 30Rnd_545x39_AK | \CA\weapons\data\equip\w_ak74_ca.paa |
| AK74GL | 1Rnd_HE_GP25 | \CA\weapons\data\equip\w_ak74gp25_ca.paa |
| AKS74UN | 30Rnd_545x39_AKSD | \CA\weapons\data\equip\w_aks74un_ca.paa |
| AKS74PSO | 30Rnd_545x39_AK | \CA\weapons3\data\W_aks74pso_CA.paa |
| SVD | 10Rnd_762x54_SVD | \CA\weapons\data\equip\w_SVD_ca.paa |
| KSVK | 5Rnd_127x108_KSVK | \CA\weapons3\data\W_ksvk_CA.paa |
| PK | 100Rnd_762x54_PK | \CA\weapons\data\equip\w_pk_ca.paa |
| RPG7V | PG7V, PG7VR | \CA\weapons\data\equip\w_rpg7_ca.paa |
| Strela | Strela | \CA\weapons\data\equip\w_9k32_ca.paa |
| M16A2 | 30Rnd_556x45_Stanag | \CA\weapons\data\equip\w_m16_ca.paa |
| M16A2GL | 1Rnd_HE_M203 | \CA\weapons\data\equip\w_m16m203_ca.paa |
| M16A4 | 30Rnd_556x45_Stanag | \CA\weapons3\data\W_m16a4_CA.paa |
| M16A4_ACG | 30Rnd_556x45_Stanag | \CA\weapons3\data\W_m16a4_acg_CA.paa |
| M16A4_ACG_GL | 1Rnd_HE_M203 | \CA\weapons3\data\W_m16a4_acg_gl_CA.paa |
| M16A4_GL | 1Rnd_HE_M203 | |
| M24 | 5Rnd_762x51_M24 | \CA\weapons\data\equip\w_m24_green_ca.paa |
| M107 | 10Rnd_127x99_m107 | \CA\weapons3\data\W_m107_CA.paa |
| M240 | 100Rnd_762x51_M240 | \CA\weapons\data\equip\w_m240_ca.paa |
| M249 | 200Rnd_556x45_M249 | \CA\weapons\data\equip\w_m249_ca.paa |
| M4 | 30Rnd_556x45_Stanag | \ca\Weapons\Data\equip\w_m4_ca.paa |
| M4AIM | 30Rnd_556x45_Stanag | \CA\weapons\data\equip\w_m4aim_ca.paa |
| M4SPR | 20Rnd_556x45_Stanag | \CA\weapons\data\equip\w_spr_ca.paa |
| M4GL | 1Rnd_HE_M203 | \CA\weapons\data\equip\w_m4gl_acog_ca.paa |
| M4A1SD | 30Rnd_556x45_StanagSD | \CA\weapons\data\equip\w_m4SD_aim_ca.paa |
| MP5SD | 30Rnd_9x19_MP5SD | \CA\weapons\data\equip\W_HKM5_SD6_CA.paa |
| MP5A5 | 30Rnd_9x19_MP5 | \CA\weapons\data\equip\W_HKM5_A5_CA.paa |
| M136 | M136 | \CA\weapons\data\equip\W_m136_launcher_CA.paa |
| Stinger | Stinger | \CA\weapons\data\equip\w_fim92_ca.paa |
| Binocular | \CA\weapons\data\equip\w_binocular_ca.paa | |
| Laserdesignator | Laserbatteries | \Ca\weapons\Data\Equip\W_SOFLAM_CA.paa |
| NVGoggles | \CA\weapons\data\equip\w_nvg_ca.paa |