camCommand
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Description
- Description:
- Executes a command on the given camera / actor object. Known commands:
All cameras "Camera" "Seagull" "CamCurator" - "manual on"
- "manual off"
- "inertia on"
- "inertia off"
- "landed" lands the seagull
- "airborne" makes the seagull fly
- "maxPitch (x)" (number, in degrees)
- "minPitch (x)" (number, in degrees)
- "speedDefault (x)" (number)
- "speedMax (x)" (number)
- "ceilingHeight (x)" (number, in meters, ASL)
- "atl (x)" (on/off)
- "surfaceSpeed (x)" (on/off)
- Groups:
- Camera Control
Syntax
- Syntax:
- camera camCommand command
- Parameters:
- camera: Object - see camCreate
- command: String - see description
- Return Value:
- Nothing
Examples
- Example 1:
- _camera camCommand "manual on";
- Example 2:
- private _camera = "CamCurator" camCreate [0,0,0]; _camera camCommand "maxPitch 89"; _camera camCommand "minPitch -89"; _camera camCommand "speedDefault 0.1"; _camera camCommand "speedMax 2"; _camera camCommand "ceilingHeight 5000"; _camera camCommand "atl off"; _camera camCommand "surfaceSpeed off";
Additional Information
- See also:
- cameraEffect camCreate camCommit
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
Categories:
- Scripting Commands
- Introduced with Operation Flashpoint version 1.00
- Operation Flashpoint: New Scripting Commands
- Operation Flashpoint: Scripting Commands
- Operation Flashpoint: Elite: Scripting Commands
- ArmA: Armed Assault: Scripting Commands
- Arma 2: Scripting Commands
- Arma 2: Operation Arrowhead: Scripting Commands
- Take On Helicopters: Scripting Commands
- Arma 3: Scripting Commands
- Command Group: Camera Control
- Scripting Commands: Local Effect