ctrlCommit
Description
- Description:
 - Commits control animation to last specified duration.
 - Groups:
 - GUI Control
 
Syntax
- Syntax:
 - control ctrlCommit time
 - Parameters:
 - control: Control - control to animate
 - time: Number - animation duration
 - Return Value:
 - Nothing
 
Examples
- Example 1:
 - _control ctrlCommit 2; // make animation last approx. 2 seconds
 
Additional Information
- See also:
 - ctrlCommitted ctrlSetPosition ctrlSetFade
 
Notes
- 
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note 
- Posted on Apr 11, 2015 - 23:06 (UTC)
 - 2024-04-16 edit:: ctrlCommit is required to apply the effect of, for example, ctrlSetFade.
 
- Posted on Aug 28, 2017 - 11:33 (UTC)
 - 
The resulting speed might not to be exactly what ctrlCommit commands it to be. It seems to be dependent on your current framerate. Example:
Will actually result in:
FPS Duration 60+ ~1.0s ~30 ~1.2s 10- ~5-10s This phenomenon probably occurs because of engine time simulation disruption caused by performance damage.
 
Categories: 
- Scripting Commands
 - Introduced with Armed Assault version 1.00
 - ArmA: Armed Assault: New Scripting Commands
 - ArmA: Armed Assault: Scripting Commands
 - Arma 2: Scripting Commands
 - Arma 2: Operation Arrowhead: Scripting Commands
 - Take On Helicopters: Scripting Commands
 - Arma 3: Scripting Commands
 - Command Group: GUI Control