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- Returns the name of a unit's current gesture. Seems to be forced to lower case in Arma 3.
- When executed on a client, this command only returns accurate results when the target unit is within sight of the client. When executed on a dedicated server, the returned value is accurate.
- gestureState unitName
- unitName: Object
- Return Value:
- String - empty string if not available
- Example 1:
- private _state = gestureState player;
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